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סטודיו ZMV Game מציג

All In Vain

A next-generation survival horror where fear is systemic — and every step could be your last.

01 / Trailer

See it in motion

02 / Core Loop

What you'll do

Massive Open World

Infected forests, abandoned villages and a ruined city — explore freely. Your chosen route decides whether you survive until dawn.

Day / Night Cycle

By day you scavenge and prepare; by night mutants emerge and the rules change. Return before dark — or it will be your last night.

Co-op 2–4

Survive together: Fighter, Scout, Engineer, Medic. Share loot and build defenses — one player’s fall endangers the whole group.

Scavenging & Crafting

Gather food, medicine, weapons and fuel. Craft weapons, traps and fortifications from whatever you find in the ruins.

Stealth & Reactive AI

Covert movement and silent takedowns against tense, unpredictable enemy AI that punishes every mistake.

Dynamic Weather

Dynamic weather and an apocalyptic atmosphere that constantly turns the world against you.

03 / Roadmap

Development plan

  1. Available now Done

    Playable Demo on Steam

    Early playable build live on Steam.

  2. Released Done

    Cinematic Trailer

    First official project trailer released.

  3. Live Done

    Steam Page & Wishlists

    Official Steam page live and collecting wishlists.

  4. In progress In progress

    Core Gameplay Systems

    Core survival, exploration and enemy-AI mechanics.

  5. TBA Planned

    Early Access

    Open world + co-op in players’ hands.

  6. TBA Planned

    1.0 Release

    Full launch on PC; PS5 / Xbox to follow.

03 / Gallery

Screenshots

06 / Community feedback

What players say

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06 / Community

Join the conversation

Dev diaries. Beta access. Behind-the-scenes screenshots. Direct chat with the team. All on Discord.

Join Discord