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ALL IN VAIN Devlog #3 — Co-op: surviving longer together

Roles, shared loot, and the cost of one player falling
22 במאי 2026 על ידי
ALL IN VAIN Devlog #3 — Co-op: surviving longer together
Alexander Zmeev

tl;dr — alone you last a night; as a team you build a future.

Roles

Fighter, Scout, Engineer, Medic — each pulls weight. A balanced squad covers more ground and survives the night.

Shared stakes

Loot and defenses are shared, and so is failure: the fall of one player endangers the whole group. Co-op multiplies both playtime and tension.

Tech

P2P co-op for 2–4, friends-first. We're hardening sync for scavenging and base-building under pressure.

Next

Drop-in / drop-out and role re-assignment mid-run.

ALL IN VAIN Devlog #2 — The day/night threat system
Why the night changes the rules